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“Working with him has been eye-opening for me, if nothing else, just the genius that he exudes when he crafts this stuff.”įor Taliesin Jaffe, who voices Percival “Percy” de Rolo in “Vox Machina,” the biggest surprise was seeing the full glory of Percy’s hometown of Whitestone. Acree “sent us a pitch of what a full orchestral version of the Critical Role theme could sound like and just blew us away,” said Willingham. Willingham also praised composer Neal Acree (“Overwatch,” “World of Warcraft,” “Stargate SG-1”). “Actually seeing the characters come to life… it did just really ring true finally,” he said. But, she said, “we’ve played these characters for so long that I think once all of us sort of get in the room together - or, you know, during the pandemic, in the closets of our own homes - and just hear each other and hear the voices, it’s easy to dip back in.”Īs far the biggest surprises for Willingham in turning “The Legend of Vox Machina” into the animated series, he called out landing Emmy-winning artist Phil Bourassa as the lead character designer. It’s not an onus.”Īshley Johnson (gnome cleric Pike Trickfoot) agreed it’s been something of a juggling act. But I mean, it’s what we got into this line of work for - we love it. “We’re very much living with ‘Vox Machina’ and we’re very much living with this new squad and the new campaign. With the launch of “Vox Machina” on Prime Video amid Critical Role’s Campaign 3, “There’s a little bit of multiple voices in our heads these days,” O’Brien said. And to have that level of investment and control of it is unparalleled.”
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“This series is really created and controlled entirely by artists and creators. We steer the ship every step of the way,” O’Brien said.
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“It’s great to embody a character in a play or a movie or a game, but we created this story.

But being a part of “Vox Machina” was a different experience, said Liam O’Brien (Vax’ildan).
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They’re all professional voice actors by background, so they know their way around a sound booth. Throughout the process of developing and producing the show, the Critical Role cast members were involved in all the creative decisions and served as executive producers. “The Legend of Vox Machina” Season 1 Prime Video

Mercer noted that with “The Legend of Vox Machina,” “We got to shore up a few NPCs to be a little more prominent or a little different in the animated series to better fit the narrative.” There were some new elements the team had to invent, like showing the villains’ point of view, which was not in the original campaign. “It took a lot to try and figure out, like, what we’re going to keep what’s going to go,” Auman said. Screenwriter Brandon Auman, who serves as showrunner on “The Legend of Vox Machina,” acknowledged the daunting task of adapting a role-playing game with a massive amount of source material and boiling that down into a half-hour episodic series. “In terms of us just being a bunch of slapdicks just slapdicking around, that’s pretty much still the same,” said Marisha Ray (voice of Keyleth, a half-elf druid). Which means if we ever get to that point down the road, it’s gonna be a fun process of adapting in the same way that ‘Vox Machina’ was.” “We’ll just kind of play in the game for all of its bumps and weird knots. “If we were smart, we would be doing that… We probably should be, but we’re certainly not because we’re not that organized,” Mercer said.
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SEE ALSO: ‘The Legend of Vox Machina’ Lives Up to the Hype, According to This Dungeon Master: TV Reviewįor the group’s current third campaign, they’re not thinking ahead to how the storyline might play as a show or movie, said Matt Mercer, Critical Role’s longtime gamemaster who voices multiple characters in “Vox Machina.” Travis Willingham, Critical Role’s CEO and the voice of goliath barbarian Grog Strongjaw, quipped that there is a live-action project in the works - “but Sam will be playing all the characters.” “And in success, which we’re hoping for, we would be open to taking these characters to live action as well.” “As you’ve heard from us before, there’s a chance for anything to happen,” said Sam Riegel, who plays diminutive gnome bard Scanlan Shorthalt, a fan favorite. And the company’s founding cast members tell Variety they would be very much on board for a live-action movie or TV adaptation.
